1920's Scotland, Mr MacDowell has gathered you all at his new house for a Séance to uncover the details of an old mystery.
You'll have 7 hours to make contact with the ghost and investigate the circumstances surrounding their demise through visions represented by illustrated cards in the game. One player takes on the role of the ghost whilst the remaining players become the mediums. The ghost must use the cards to try and convey the hazy details of his or her murder in an attempt to remember who committed the crime, where it took place and which weapon was used. Through the mediums detective work, they'll narrow down 1 possible scenario per player before establishing which of these was infact the culprit.
Can you work together using clairvoyancy to solve the mystery and help the ghost to finally rest in peace?
Mysterium
2-7 Players